(Build) Faramis, The Reviver of the Dead
Land of Dawn has a new support hero that can change the condition of the game for a while and even win the team. With skills that can give debuff to the enemy, Faramis ready to enliven the world of Mobile Legends.
Faramis is told as a powerful magician as well as the only survivor of the bloody tragedy of the fall of Moniyan castle into the hands of the Abyss. He originally intended to save Queen Vexana from the curse. However, he couldn’t afford it so the Moniyan Kingdom itself had to intervene to subdue Vexana and the army zombies-his. Faramis also had to be imprisoned because it was considered that it would hinder the kingdom’s efforts to conquer the forces of evil.
Attribute
PHARAMIS ATTRIBUTES | |||
mobile phone | 2543 | HP Regen | 34 |
Where | 500 | Where’s Regen | 19 |
Physical Attack | 118 | Basic Attack Crit Rate | 0% |
Magic Power | 0 | Ability Crit Rate | 0% |
Attack Speed | 0.784 | Armor | 20 |
Movement Speed | 245 | Magic Resistance | 10 |
Skills
Vicious Retrieval | |
Passive | |
Units that die near Faramis, will leave souls where they died. By taking the soul, Faramis will restore HP by 80(+40% Total Magic Power) and also issue a small explosion to nearby units with damage of 150(+100% Total Magic Damage) |
Shadow Stampede | |||
Active | |||
Faramis goes into Ghost mode. In the Ghost’s state, movement speed will increase by 70% and gain 40 Physical and Magical Defense for 3 seconds. In this mode, heroes who come into contact with Faramis will be dealt 325(+60% Total Magic Damage) damage and will be attracted for several meters (marker above the hero character). When attracted, the enemy hero will be famous for additional damage of 325 (+ 60% Total Magic Damage) | |||
Damage | Where is Cost | Cooldown | Physical & Magical Defense |
325/370/415/460/505/550 | 70 / 80 / 90 / 100 / 110 / 120 | 10 | 40 / 50 / 60 / 70 80 / 90 |
Ghost Bursters | |||
Active | |||
Faramis took Physical Energy from the Atmosphere to create Burst of Evil Spirit. The Burst of Evil Spirits will deal 330(+120% Total Magic Damage) damage and then the explosion will be divided up to 3 times on the enemy Hero with an additional 275(+100% Total Magic Damage) damage. | |||
Damage | Where is Cost | Cooldown | Split Damage |
330/366/402/438/474/510 | 85/95/105/115/125/135 | 9 / 8.6 / 8.2 / 7.8 / 7.4 / 7 | 275/305/335/365/395/425 |
Cult Altar | ||
Active | ||
Faramis summoned an altar which lasted for 10 seconds. Team heroes who died in the altar will be resurrected with 80% HP and 100% Attack. | ||
HP Regen | Where is Cost | Cooldown |
80% / 90% / 100% | 150/250/350 | 60/55/50 |
Recommended Item Build
Support Team
DPS Magic
Hero Counter
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