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Dota 2 Hero Guide: How to Play Spirit Breaker

Spirit Breaker is a hero strength who is famous for his ability to attack opponents without fear from a great distance. This allows him to catch targets walking alone. Not only that, he is also able to lock down multiple opponents at once and create chaos in the middle team fight.

Currently, this hero is often used as a roaming support because it is capable of initiating from a great distance. But even so he is also able to produce damage serious to his opponent if he has items appropriate.

Excess

  • ganker and a very strong and unpredictable initiator
  • Can lock one target with stun in a very long time

Deficiency

  • Do not have skills AoE
  • Its effectiveness is highly dependent on bash which is quite a small chance

1. Charge of Darkness

Spirit Breaker locks on an opponent’s target and starts running towards that opponent to ram him. The opponent who is “hit” will receive stun. If the Spirit Breaker already has Greater Bash, the target opponent and all opponents he crosses will also be hit by Greater Bash.

If the specified target dies, Spirit Breaker will automatically switch targets to the closest opponent from the previous target.

  • Distance: Global
  • Effect radius stun: 300
  • Speed charge: 600/650/700/750
  • Duration stun: 1.2/1.6/2/2.4 seconds
  • Cooldown: 12 seconds
  • Where is the cost: 100

Charge of Darkness is skills which is the hallmark of Spirit Breaker. Once you lock on a target, you will move very fast and hard to stop. If you charge from a hard-to-see angle, your opponent won’t have time to react at all. That way you are guaranteed to land stun so you and your team can do follow up.

Do not underestimate the resulting Greater Bash effect. All enemies you cross while charging of Darkness will be hit by the Greater Bash, causing them to be pushed and hit stun in quite a long time. If you can find the right angle so that Charge or Darkness can cross multiple opponents at once, you can disrupt the opponent’s formation which automatically gives your team time to enter. damage.

2. Empowering Haste

Spirit Breaker gives off an aura that earns him and his surrounding teammates a bonus movement speed. Skills it can be activated to increase the bonus movement speed which is given. But after that the effect skills it will be reduced by half while in cooldown.

  • Aura Radius: 900
  • Bonus movement speed to yourself: 8%/12%/16%/20%
  • Bonus movement speed when passive: 4%/6%/8%/10%
  • Bonus movement speed when active: 3%/4%/5%/6%
  • Active and passive duration: 6 seconds each
  • Cooldon: 20 seconds

At first glance, Empowering Haste is just an aura that helps you chase heroes or just move faster. But bonus movement speed given will affect damage that you generate from Greater Bash. So, don’t carelessly use the active effects of skills this.

3. Greater Bash

Spirit Breaker’s punch has a chance to earn stun and damage addition, as well as pushing his opponent (knockback). Damage The addition generated depends on movement speed which he had at the time. Not only that, when his punch produces a Greater Bash, Spirit Breaker also gets a bonus movement speed for a few seconds.

  • Opportunity: 17%
  • Bonus damage: 12%/24%36%/48% of movement speed
  • Bonus movement speed: 17%
  • Bonus duration movement speed: 3 seconds
  • Duration knockback: 0.5 second
  • Duration stun: 1.2/1.4/1.6/1.8
  • Cooldown: 1.5 seconds

Greater Bash is the second hallmark of Spirit Breaker. Even though it has a small chance compared to the effect bash others, Greater Bash can generate damage which is much larger and the effect stun which is much stronger. Not only that, skills Other Spirit Breakers can also produce Greater Bash if landed on the enemy. That way you have the tools to guarantee stun to important targets.

4. Nether Strike

The Spirit Breaker vanished for an instant and appeared in front of the opponent he was targeting. When it reappears, it will be hit by Greater Bash as well as a bonus damage.

If using Aghanim’s Scepter, Nether Strike will have a longer range as well cooldown the shorter one. Not only that, the resulting Greater Bash effect is also regional.

  • Distance cast: 700 (850 if using Aghanim)
  • Radius bash: 250 (only if using Aghanim)
  • Damage: 150/200/250
  • Cooldown: 100/80/60 seconds (20 seconds if using Aghanim)
  • Where is the cost: 125/150/175

Nether Strike is skills sufficient straightforward. You can make it a tool to catch runaway heroes and/or damage and stun additional after you initiate with Charge of Darkness.

Talent Tree

  • Level 25: +800HP or +25% chance of Greater Bash
  • Level 20: +30% damage Greater Bash or +400 Charge of Darkness speed
  • Level 15: +10HP regen or +40 damage
  • Level 10: +5 armor or +600 night vision
guide-hero-dota-2-spirit-breaker-skill-build

As roamer and heroes who are actively looking for opportunities kill, take Charge of Darkness from level one. Spirit Breaker’s contribution as roamer is in the potential to lunge at your opponent from an unexpected angle, and you want to be able to do that from level one.

Over time, you want the Charge of Darkness to also produce damage enough to hit the target. For that, maximize Greater Bash as quickly as possible, because skills this is the source damage your main when doing gank. After that, just maximize the Charge of Darkness so that your initiation is harder to stop and earn stun the longer one.

Ignore Emowering Haste until you finish maxing two skills the. Indeed, bonus movement speed from skills this can improve damage Greater Bash. However damage the result is still less when compared to maximizing the bonus damage from Greater Bash or increase the movement speed of Charge of Darkness.

To ultimate and Talent, take it at standard level or as soon as you can pick it up.

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As a hero melee active in doing roaming and ganking, always take the Orb of Venom to make it easier for you to chase the opponent’s hero. After that complete it with some items regeneration. You can also buy Stout Shield so you can withstand some damage on the front line.

For shoes, take Power Treads. Addition attack speed what you earn will help land more attacks, which means a chance to land a Greater Bash. Then if you feel you can get gank consistently, you can also buy Urn of Shadows. Magic Wand can also help provide where when needed.

Choice items first for Spirit Breaker depending on the conditions of the game. But most players choose between Shadow Blade, Echo Saber, or Blade Mail.

Shadow Blade will cover the weakness of Charge of Darkness, which can be seen if the opponent has vision. With Shadow Blade, the opponent will not be able to see you while charging. Buy items this if you or your team can always guarantee one kill fast when you charge and you don’t need any defense mechanism at all. Because other than attack damage and attack speed, Shadow Blade has no effect that can help you survive in the midst of the onslaught of the opponent.

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Blade Mail will help you defend against enemy attacks while earning damageMoreover, this hero will always be on the front line or in the midst of a crowd of opponents. Buy items This is if your job is to initiate with Charge and mess up your opponent’s formation as best you can.

Finally, the Echo Saber will help you land additional attacks that may result in additional Greater Bash. Especially stats provided is also quite useful. use items This is if you really need to be able to lock your opponent with Greater Bash for as long as possible.

To items optional, Spirit Breaker has many options, and most of them are utility items.

You can buy Heaven’s Halberd to lock carry opponent. Solar Crest can also help improve damage your team physique. Then you can also buy items defend like Lotus Orb or Crimson Guard. Then for a more aggressive option, you can buy Vladmir’s Offering, Black King Bar, or complete Shadow Blade to Silver Edge.

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With Charge of Darkness, you can do gank effective from level one. But once you get to level two, your potential will increase drastically. Therefore, I recommend starting the game with dual lane, that way you can get to level two quickly. Especially with the Orb of Venom and a fairly high HP, you can do harass to help your teammates in lane.

Spirit Breaker is not ganker who can complete the task alone. You need effective coordination and communication with your teammates so that each gank with Charge of Darkness can work. When you want to charge a target, make sure you have a teammate who can and has damage enough for follow up. Make sure your teammate knows you’re going to charge so he can do it follow up with timing right.

Keep doing gank to an easy target and out of position when you get the chance. If not, take XP in lane other. But as much as possible, don’t be seen too often minimap, because you don’t want your opponent to guess where you’re going to charge.

Your job to do gank it will be much easier when you already get ultimate. With a combination of Charge of Darkness and Nether Strike, you can lock your opponent for more than four seconds. If included with follow up of a teammate, it should guarantee one kill The easy one.

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Enter mid game, your task is actually more or less the same, which is to do gank or initiation team fight with Charge of Darkness. Your task will be much easier if you have map control and Observer Wards in the opposing forest. That way you can charge once your opponent is seen alone in the forest and you have a teammate who can help.

When you want to do team fight, make sure you charge the opponent who can be killed quickly or the most dangerous opponent. Again, holding the opponent for four seconds with Charge and Nether Strike should guarantee kill fast. After that you can mess up your opponent’s position by attacking them without fear. Then once the Charge of Darkness is ready, apply it to a target slightly further away from you so that the Greater Bash effect when you pass can hit many opponents.

How effective your role is in this phase depends on your choices items that you take. So make sure you recognize your role in team fight and take items right.

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Entering phase late game, you should be able to take out damage which is quite large. As always, make sure you aim for the right target. After successfully killing one target, try to survive so you can charge once again to the next target.

Also read other Dota 2 hero guides

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