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Patch 7.21d Dota 2: Oracle and Pangolier Finally Get Nerf

Right after DreamLeague Season 11 ended, Valve immediately announced patches 7.21s for Dota 2. Like small patches others, this 7.21d version provides nerf to several popular heroes at high and professional levels and provide buff to less popular heroes.

Of all the currently popular heroes, Pangolier and Oracle get nerf which is perhaps the most significant. In addition Viper also once again get nerf.

Items

  • Aeon Disks: Recipe price reduced from 1250 to 1100 gold
  • Guardian Greaves: Recipe price increased from 1700 to 1800 gold
  • Rod of Atos: Cooldown increased from 16 to 18 seconds
  • Rod of Atos: Distance cast reduced from 1150 to 1100
  • Solar Crest: Increase/decrease attack speed

Arc Warden

  • Agility gain up from 2.1 to 2.4 per level
  • Tempest Double: Duration increased from 16/18/20 to 16/20/24 seconds

Axe

  • Strength gain increased from 3.2 to 3.4 per level

Broodmother

Centaur Warrior

  • Double Edges: Damage increased from 40/60/80/100% to 60/80/100/120% of strength
  • Level 20 Talents: +50 damage Retaliate increased to +70

Chen

  • Divine Favorites: Duration reduced from 14 to 8/10/12/14 seconds

Dragon Knight

  • Elder Dragon Form: Duration slow up from 30 to 40
  • Level 10 Talents: -20% damage from Breath Fire increased to -25%
  • Level 15 Talents: +300 HP increased to +350
  • Level 20 Talents: +150 gold per minute increases to +180
  • Level 25 Talents: +1.75 seconds duration stun Dragon Tail increased to +2 seconds

Drow Rangers

  • Agility gain increased from 2.5 to 2.8 per level
  • Base agility up 6 points

Earthshaker

Enchantress

  • Base strength up 1 point
  • Base intelligence up from 17 to 19

Gyrocopter

  • Base damage up 3 points
  • Level 10 Talents: +200 HP increased to +250

Juggernaut

  • Omnislash: Cooldown increased from 130 to 140 seconds

Leshrac

  • Diabolic Edict: Damage reduced from 11/22/33/44 to 8/20/32/44 per blast

Lifestealer

  • Rage: Cooldown increased from 16 to 18 seconds

Lina

  • Agility increased from 16+1.5 to 23+1.8

Mars

  • Strength gain reduced from 3.6 to 3.2 per level
  • Spear of Mars: AoE vision given is reduced from 500 to 300
  • God’s Rebuke: Where is the cost up from 55/60/65/70 to 65/70/75/80
  • Level 20 Talents: +1.5 seconds stun Spear of Mars reduced to +1 second

Dragon Siren

  • Mirror Images: Damage Illusion received reduced from 400% to 350%

Omniknight

Oracle

  • False Promise: Cooldown increased from 100/65/30 to 115/80/45 seconds
  • False Promise: Where is the cost increased from 100 to 100/150/200
  • False Promise: Distance cast increased from 1000 to 700/850/1000

Pangolier

  • Lucky Shots: Can no longer give silence and disarmed at the same time
  • Lucky Shots: Opportunity debuff reduced from 20% to 17%
  • Rolling Thunder: Where is the cost increased from 100 to 100/150/200

Puck

  • Dream Coils: No longer binds to units with spell immunity
  • Level 10 Talents: +5 armor changed to +125 distance cast
  • Level 10 Talents: +10 intelligence changed to +5 all stats

Pudge

  • FlashHeap: Regeneration increased from 3/6/9/12 to 5/8/11/14 HP per second

Queen of Pain

Sand King

  • Sandstorms: Damage increased from 20/40/60/80 to 20/45/70/95 per second
  • Burrowstrike: Distance cast increased from 350/450/550/650 to 400/500/600/700

Shadow Shaman

  • Base intelligence minus 2 points

Silencer

  • Glaives of Wisdom: Damage increased from 25/40/55/70% to 25/45/65/85% of intelligence

Skywrath Mage

  • Mystic Flares: Damage increased from 600/1000/1400 to 700/1150/1600

Sniper

  • Shrapnel: Cooldown reduced from 50 to 40 seconds
  • Take Aim: Cooldown active reduced from 15/12/9/6 to 9/8/7/6 seconds

Spirit Breaker

  • Charge of Darkness: Cooldown reduced from 12 to 11 seconds

Storm Spirit

  • Static Remnants: Damage increased from 120/170/220/270 to 120/175/230/285
  • Electric Vortex: Pull distance increased from 140/180/220/260 to 180/220/260/300

Templar Assassin

  • Agility gain up from 2.8 to 3.2
  • Meld: Duration debuff increased from 10 to 12 seconds

Ursa

  • Base armor minus 1 point

Venomancer

  • Poison Nova: Damage Aghanim Scepter increased from 60/85/110 to 75/100/125 per second

Viper

  • Agility gain reduced from 2.8 to 2.5 per level
  • Nethertoxin: Cooldown increased from 5 to 6 seconds

Windranger

  • Focus Fire: Attack speed up from 425 to 450

Zeus

  • Intelligence increased from 20+3.1 to 21+3.3
  • Static Fields: Damage increased from 4/6/8/10% to 5/7/9/11% HP

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