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Aiming for Southeast Asia Market, DEA Launches Blockchain-Based Regional E-Gaming in Indonesia

GAMEFINITY.ID, Jakarta – The global online gaming market is currently experiencing rapid growth. E-sports and gaming analytics website NewZoo notes that there are currently more than 2.7 billion gamers worldwide. In 2021 total gamer spending is expected to reach USD 159.3 billion with the Asia Pacific region contributing 55 percent or USD 87 billion of this revenue.

Meanwhile, the Global Web Index records that more than one billion people worldwide stream games over the internet every month and another billion people watch people play games livestream each month. Industry players consider the merger of blockchain technology with gaming to have great potential for this industry. The blockchain platform supports decentralized asset exchange, verifiable rarity of virtual objects and collectibles, fast and secure payment networks, and allows developers to monetize their creations.

This is utilized by Digital Entertainment Asset (DEA), a gaming specialist from Japan. DEA started operations in Singapore to launch regional online gaming that will run on the DEA blockchain platform. Founded by technopreneur Naohito Yoshida, DEA will use its PlayMining blockchain platform to offer regional gamers access to games, digital art collections and interactions with Japanese manga characters.

“DEA offers something different where users can generate cryptocurrency (crypto currency) which can then be exchanged for cash. I am very happy to be able to combine gaming and animation with blockchain technology which will become a new industry trend in the future,” said Yoshida in a written statement obtained by Monday (11/30/2021).

DEA’s PlayMining platform uses DEAPcoin, a cryptocurrency that was produced on August 29, 2021 and is now traded on international cryptocurrency exchanges such as OKEx, Bithumb Global (South Korea), BITTREX GLOBAL (European Union), INDODAX (Indonesia), DigiFinex (Hong Kong) and Bitrue ( Singapore). Yoshida, known as Goro-san in e-gaming circles, is also the founder of three companies listed on the Tokyo Stock Exchange: Celebrix Holding, Zaparas and EOLE, of which he is the chairman.

Seeing the huge potential of e-gaming in Southeast Asia, DEA officially launched JobTribes, a blockchain-based card and puzzle game, in the Indonesian market in November 2021. The initial launch of JobTribes garnered more than 100,000 followers across the Southeast Asia region, half of which are from Indonesia. Yoshida said that most of this enthusiasm was driven by the potential for additional income.

“We provide entertainment content for free and what you get in this game can be used in real life. It provides an income opportunity for gamers.”

Users play games for free to earn DEAPcoins which can be used to strengthen games or purchase Digital Art. Digital Art can be traded on DEA’s blockchain-based platform, DEA Digital Art Auction, which is then exchanged for cash. Yoshida estimates his game could attract two million users by early 2021.

World-renowned technology companies such as Google, Tencent, Sony, and Nintendo are starting to invest heavily in games. In addition to developing the Southeast Asian market from Singapore, DEA also hopes to expand into India because it has a huge market potential. The DEA is also considering listing its cryptocurrency on exchanges in India, the Philippines, Taiwan, and Malaysia.

“I’m also looking for investors in Southeast Asia to partner with DEA ​​with the region’s rapidly growing DEA operations.”

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