Getting to Know the Division of Roles in League of Legends: Wild Rift
It’s been about four months after being released in fashion pre-register, League of Legends: Wild Rift is here to accompany the daily life of the players gamers Indonesia.
As one of the games MOBA that presents gameplay which is a little different, are you still quite confused by the playing style of Wild Rift which is different from the previous mobile MOBA? Or maybe you’ve just moved to Wild Rift so you’re still surprised by how to play the game?
Don’t be confused and worried. Constantly adapting and learning is the key to adjusting to a new game. This time the Mainmain.id team tried to present a guide by theme gameplay fundamentals Wild Rifts.
This discussion will include a brief explanation of the division role as well as various things you have to do for a certain duration of the game. Let’s see the following explanation:
In Wild Rift, Champion (the name for the character in the games) will be assigned into 5 types role. Role it is Solo Laner/Baron Laner, Mid Laner, Jungler, Attack Damage Carry (ADC), and Support.
Similar to other MOBA in mobile, Wild Rift has Champion categories like Fighter, Tank, Mage, Marksman, Assassin, and Support. But one category hero can sometimes play in role different.
For example role fighter or Assassin who can sometimes play as Solo Laner or Jungler.
1. Solo Laner/Baron Laner
The Wild Rift map is Mirrored, with the meaning of position side lane (top and bottom) which can be changed according to conditions. So in order not to get lost, make sure you pay attention to the visual indicators in the game when you just start playing.
Solo Lane/Baron Laner generally at the top. Task Solo Laner is to maintain lane alone.
Because you have to live alone, Solo Lane generally filled with Champions with strong defensive abilities either because they have strong defensive abilities or high agility levels.
Generally filling lane this is the Champion with category Fighter like Camille, Garen, or Nasus. Even so, Champion Assassin or Marksman agile ones like Vayne or Akali can also be a good option if your team already has enough heroes Tank.
Mid Laner
Mid Lane is the straight middle path that is right at folder. Filler lane this task is to finish off the minions and level up as quickly as possible in order to help lane another after.
Usually other players will hope Mid Laner can help area Solo Lane/Baron Lane or Duo Lane/Dragon Lane when the area is pressed by the enemy.
For Filling Champion role Mid Laner usually is Champion Mage who have a skill area and are able to give damage large in a very short duration (burst damage).
Apart from the Mage, several Champions Assassin also suitable for filling Mid Lane because of ability burst damage they are tall. ADC/Marksman can also fill the area Mid Lane but only a few strong ADCs fight even though they don’t have complete items yet.
Champion Mage Commonly played in Mid Lane are Ahri, Lux, Orianna, and Twisted Fate. Meanwhile Champion Assassin The ones that are common in Mid Lane are Zed, Akali, or Yasuo. While the ADC that may fill Mid Lane are Jhin and Ezreal.
Jungler
Area jungle belongs to the player with the role Jungler. Other role players are strictly prohibited from taking the area jungle especially in the early stages of the game.
Player mission Jungler is to finish jungle monsters as soon as possible to do ganking afterwards. Because of that, then the player role jungler is often the player who sets the tempo of the game in Wild Rift.
Because you have to beat jungle monsters quickly alone, then the Champion fills up role it usually has a passive in the form of damage extra after a few strokes.
In addition, the Champion used for jungling usually also have the ability disable (stun, slow, silence) because of his duty to do ganking.
Champion Example jungle the most common are Graves, Vi, Xin Zhao, and Lee Sin. Champions like Vayne or Tryndamere can also be used for jungling. But they tend to be less effective because they don’t have the ability disable the strong one.
Duo Lane – ADC
Duo Lane filled by two Champions with different roles. The first role is Attack Damage Carry which is often called ADC.
From the initial composition we already have a Fighter which has damage and tanky, Mid Laner with burst damage, and Jungler who tend to have burst damage. To complete the composition, then Duo Lane usually filled by ADC that has damage consistent even without removing skills though.
Because you have to give damage consistent with ordinary attacks, then the ADC’s job is to collect as much gold as possible by doing last-hit against minions.
Marksman is the most commonly used category for ADC roles. Some examples Marksman Commonly used as ADC are Ashe, Jhin, Vayne, Kai Sa, Ezreal, and so on.
Duo Lane – Support
ADC tends to be weaker when a new game starts. And so, in order to protect the ADC Champion who was farming, there is one more player filling Duo Lane by acting as Support.
Task Support is to protect the ADC so that it can attack the opponent freely without any interference.
Because the task is quite crucial, then Role Support usually filled with champions who have abilities disable, give heal/shield, and high survivability.
Champion who fills support role can be categorized Tank or Mage. Champion Support-Tank in Wild Rift is Braum, Blitzcrank, or Alistar. Champion Support-Mage in Wild Rift are Janna, Sona, Seraphine, and Nami.
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