(Build) Thamuz The Lord of the Fire Demons
Thamuz, the king of the fire demon tribe has guarded the Abyss for millennia. His strength and tyrannical nature made him a respected creature among the warriors of the Abyss. This one fighter purely fights on the battlefield just to attack. The skill set doesn’t give Thamuz the ability to Crowd Control at all, however, all of his skills, including the passive ones, do damage. This makes Thamuz a very strong character in a busy fight.
Attribute
THAMUZ ATTRIBUTES | |||
---|---|---|---|
mobile phone | 2758 | HP Regen | 37 |
Where | 490 | Where’s Regen | 0 |
Physical Attack | 107 | Basic Attack Crit Rate | 0% |
Magic Power | 0 | Ability Crit Rate | 0% |
Attack Speed | 0.844 | Armor | 22 |
Movement Speed | 250 | Magic Resistance | 10 |
Skills
Grand Lord Lava | |
Passive | |
The damage given by Thamuz to the enemy will give a Scorch effect which produces 12 (+5% Total Physical Attack) continuously. This effect will continue until it produces true damage of 160, as long as the enemy is moving. Thamuz will move 30% faster when he is not holding his scythe. Taking back the scythe will strengthen his basic attack, and deal additional damage by 100%, slowing enemy movement by 40% and also creating a lava geyser at the location where the enemy is standing. The geyser will explode after 2 seconds and produce physical damage of 280 (+60% Extra Physical Attack) to the enemy standing above him. |
Molten Scythes | |||
Active – AoE | |||
Thamuz threw a pair of scythes in the designated direction. When it reaches the furthest point or touches an enemy hero, the scythe will produce 150 (+60% Total Physical Attack) physical damage. The scythe will then slow down the enemy by 40% and produce 45 (+20% Total Physical Attack) physical damage every 0.5 second. Not long after, his scythe will return to Thamuz and draw all enemies in its path. Thamuz was able to retrieve his scythe as he approached his scythe. | |||
Cooldown | Base Damage | Continuous damage | |
0 | 150/180/210/240/270/300 | 45/52/59/66/73/80 |
Chasm Trample | |||
Active – Blink | |||
| |||
Cooldown | Base Damage | ||
11 / 10.5 / 10 / 9.5 / 9 / 8.5 | 230 / 255 / / 280 / 305 / 330 / 355 |
Cauterant Inferno | |||
Active – Burst, Buff | |||
Thamuz spits out the lava stored in his body and produces 300 physical damage (+100% Total Physical Attack) to all enemies in the surrounding area and create a Cauterant atmosphere around it. Cauterant atmosphere will run for 9 seconds and produce 20 . physical damage (+10% Total Physical Attack) to all enemies that enter the cauterant atmosphere area. All basic attacks or attacks with his scythe will restore 3% of Thamuz’s HP. Thamuz’s attack speed also increases by 22% while this skill is still running. | |||
Cooldown | Base Damage | Base Damage Cauternat Atmo | |
45 / 41 / 37 seconds | 300/390/480 | 20/28/36 |
Recommended Battle Spell
Flicker | Flicker is highly recommended for Thamuz. This skill can be used to find the right position when fighting while escaping from enemy pursuit. | |
Retribution | You can use Retribution to help early jungling. Besides being used for jungling. |
Item Build
DPS – Life Steal/Survival
This gear set really focuses Thamuz on continuing to survive on the battlefield. Rose gold meteor, Wings of Apocalypse Queenn and Haas’s Claws will be useful in conditions where the enemy managed to lower Thamuz’s HP to a critical condition. The life steal and shield received can be combined with the ultimate, which can make Thamuz a character who cannot die as long as he can continue to attack the enemy.
DPS – ATK Speed
This setup concentrates stats to increase Atk speed. Buff from Cauterant Inferno able to increase attack speed even more, especially when combined with passive from Corrosion Scythe and Golden Staff, Thamuz’s attack speed will get faster as he attacks and at the same time, his life steal becomes more effective in every 3rd basic attack. This set will make Thamuz easier to jungling, and at the same time fatal for enemies who can’t run from attacks. basic.
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