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Valorant Patch 1.11, Skye Coming, Breach Buff Again, Killjoy & Cypher on Nerf

Valorant Patch 1.11, Skye Coming, Breach Buff Again, Killjoy & Cypher on Nerf

Valorant developer, Riot Games has implemented a system where they will always present a new patch update every 2 weeks.

This time exactly 14 days after patch 1.10 arrived, we have received patch notes for patch 1.11!

This patch is quite significant because we will see some new things and also changes to agents in this game.

Skye, an Australian agent that Riot has showcased several times in the ACT 3 update trailer, is now available on the server.

Skye’s arrival was delayed because Riot wanted to prioritize the release of Icebox’s newest Valorant map in patch 1.10.

The snowy map that was previously only available in Deathmatch, Spike Rush and Unrated mode is now available in competitive mode too!

In addition, there will be some adjustments to the agents in this FPS game.

Breach will again receive a buff, while Cypher and Killjoy (2nd best defense agent in Valorant) will receive significant nerf.

Also Read: How to Get Free Weapon Skins VALORANT!

And finally, a special request from the Valorant community was finally made real by Riot!

Left-handed View Mode is also coming to Valorant 1.11 patch!

For details, below are the official Valorant 1.11 patch notes

Patch Notes 1.11

leaked patch 1.11 ValorantAGENT UPDATE

SKYE joins the ranks of VALORANT agents!

  • Skye, like all new Agents from now on, will be usable in official e-sport competitions (e.g., First Strike) after being two weeks in the Competitive queue

Breach

  • Flash Adjustment: The flash debuff fades remain the same duration, but now fades slower in the beginning
  • Full flash time increase from 1.75 >>> 2

Cypher

Trapwire & Spy Camera
  • Deactivated and revealed after character dies

Killjoy

Deactivation Range
  • Alarmbot and Turret now deactivate if he is more than 40 m from them—returning to 40 m range will reactivate both.
Turret
  • Cooldown decrease after taking from 20 seconds >>> 10 seconds
Alarmbot
  • Alarmbot detection range reduction from 9 m >>> 7 m
  • Cooldown decrease after taking from 20 seconds >>> 7 seconds
Nanoswarm
  • Reduction of Nanoswarm detection range from 5 m >>> 3.5 m
  • Increased damage from 40/s >>> 45/s
  • Damage is now calculated much smoother and faster when near Nanoswarm, no longer 10 every seconds

COMPETITIVE MODE UPDATE

  • Icebox enters Competitive map rotation
    • Icebox, like all new maps from now on, will be usable in official e-sport competitions (e.g. First Strike) after four weeks in the Competitive queue
  • Shorter Unranked queue times for the highest ranked players
    • We took steps to address an issue for elite players experiencing long queue times for Unrated mode. We are also looking for solutions to reduce long queue times for all major modes.
  • Added current gamepod location to loading screen for all modes
  • Adjusted Kombat Score to account for non-destructive aid

GAME MODE UPDATE

  • The “Play All Rounds” option is now available in the custom game lobby option

Keep Playing All Rounds makes it easy to play practice sessions. When activated, the match no longer ends when a team achieves 13 wins; otherwise, the match will continue until both teams have each played half of the 12 innings. After 24 rounds, the team that wins more rounds wins. If a tie, the game will continue with extra time.

GAME SYSTEM

Update on Economic Rules

  • Attackers who lose, but survive throughout the round without placing Spike receive fewer credits (1,000)
  • Lost defense, but survives the entire round after Spike explodes also receives less credit (1,000)
  • Dying because of Spike no longer counts as a death in KDA stats.
  • Additional economic information is added as a caption when hovering over the exclamation mark next to “Next Round Min” in the shop

Other Changes

  • Minor fixes to the observer flash indicator
  • New setting for observers: ‘Show Player’s Key Bind on Map’
  • New Custom Game Option: ‘Play All Rounds’
    • Both teams play all 12 innings on offense and defense, followed by extra time/end of game (if applicable)

GAME PERFORMANCE

  • The left-handed display model can now be used by players. Players can switch their first-person view mode to left-handed by going to the settings menu and switching their viewing mode to “left-handed”. Changing this setting will also display all other players as left-handed when they are observers.
  • Now you can send direct messages by clicking on a friend’s name in the chat without having to type their name
  • Players who AFK or alt-tab for more than 5 minutes will now be shown as ‘Out of place’ in the Social Panel
  • [BETA] Experimental Sharpening
  • These graphic settings were accidentally applied in the last patch, and we will be removing them, but you guys actually asked us to defend it. So, those settings are still there, but with some defaults already set. We don’t know when we will optimize the performance, or adjust it further, so consider this an ongoing Beta.

BUGS FIX

  • Fixed one source of combat glitches reported by players
  • We’re continuing to investigate the combat glitches players reported in the recent patch. This patch includes a fix for one of the most common glitches we’ve seen during combat. While we hope this action resolves the issue for most players, we’re still actively tracking other glitches we’ve seen in your videos.
  • Jett now can’t run on a rope
  • Fixed a bug that caused incoming Group invites to remain active in the Social Panel even after being rejected
  • Players no longer see spike locations when reconnecting to the game
  • Fixed an issue where player corpses could cause collision problems
  • Sage’s wall segment no longer collapses if players die on it
  • Fixed a bug that disabled queuing for any mode if the player closed the client during the Found Match countdown.
  • Fixed a bug showing the Stage Rank badge on the MVP screen outside of the Competitive Queue.

Here comes Patch 1.11 Valorant! Don’t forget to visit SPIN Website for more information, and follow the account Instagram and Youtube we.

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