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Dragon Quest XII: The Flames of Fate Built With Unreal Engine 5

After previously Dragon Quest 12: The Flames of Fate was officially announced, now fans everywhere can finally look forward to the latest Dragon Quest game series.

On Thursday (27/05), Dragon Quest’s official Twitter account revealed that Dragon Quest 12 is in development and built using Unreal Engine 5, making this improvement even more pronounced from Dragon Quest 11: Echoes of an Elusive Age’s built with Unreal Engine 4. .

Along with this statement, Square Enix also announced that they are currently looking for development staff for their newest series.

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Although a brief trailer for Dragon Quest 12 has been revealed, fans currently don’t know who the main characters will be, where the story will revolve, or what the setting for the game will be.

However, Square Enix and Yuji Horii have made it clear that they are trying something new with this entry. Dragon Quest 12 aims to be a more mature game than its predecessors, which may also make the game very non-traditional.

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In addition, Unreal Engine 5 supports Nintendo Switch, so the new game may still be played by Switch user gamers

In a Japanese-language Career Recruitment post, Horii revealed two new pieces of information. Firstly, Dragon Quest 12’s story is complete but he plans to overhaul the turn-based battle system for the game.

In his remarks, he did not give more details, but reportedly, he has already made prototypes to showcase his new ideas and the current staff find them interesting.

In addition, Horii also said, although the story is finished, but the game is so big that it may take a while to fully implement.

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Dragon Quest XII: The Flames of Fate is currently in development. Keep up with Hobigame.id to get the latest news about games. Also follow Hobigame’s social media accounts so you don’t miss updates.

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